Final Rendered Frame
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGSy0BgD4nGzcQz3DQkjmh7TiSl9zQqgQSGLNZ61Zq33Ym-qbbYQg-JHHcvt6CcRuwqb35eisg16ya82QgCxbqHJdQd2Kf_sVhuIuUSgBvnLHy874Bmw_vK0LX1oOhIUqLKkjBHbeyaTM/s640/KIN_FinalRenderedFrame_720ImageFile.png)
Here is the final rendered frame! I helped with working on compiling the scene together and setting up all the textures and lights. With lighting we really wanted three main things, we wanted rim lights, atmospheric light rays, and a warm lighting tone. I really feel like we achieved our lighting goals and kept the scene render friendly.