Environment Visual Design



Above are some isometric drawings of the environments I did. I am always keeping in mind the way we want our character to move around and interact with our space. I also wanted to add in details that help further our story. I spent a lot of time working on proportions so that modelers would have a good reference to go off of. We overall want the space to feel spacious, as the family is well off, but not empty either. I also include some very necessary props that will add story telling elements. For example, in the office is a degree that will show that the father is a lawyer. There is still room to make changes, but we are working on getting more specific this week.

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